Java Midp 2.0 Touch Screen Games __exclusive__ -
public boolean hasTouchScreen() try Canvas.class.getMethod("pointerPressed", new Class[]Integer.TYPE, Integer.TYPE); return true; catch (NoSuchMethodException e) return false;
GameCanvas() playerX = getWidth() / 2; playerY = getHeight() - 40; setFullScreenMode(true); java midp 2.0 touch screen games
Would you like a complete, downloadable example project for a specific genre (runner, shooter, puzzle)? public boolean hasTouchScreen() try Canvas
public void startApp() canvas = new PaddleCanvas(); Display.getDisplay(this).setCurrent(canvas); catch (NoSuchMethodException e) return false
While the market for new MIDP games is dead, you can still run these on old phones, J2ME Loader on Android, or use the knowledge for constrained embedded Java gaming today (e.g., Raspberry Pi Pico with similar constraints).